This schedule is subject to change. It will be ‘filled in’ as presentation proposals come in.
12pm-6pm Arrival: Registration / Room assignments / Setup
6pm The Great GORF BBQ: Relax and have some burnt meat, meet your fellow GORFers
8pm GORF-a-thon kickoff: Over the next 84 hours create something new for or inspired by something old! The kickoff will also be a brainstorming session and an opportunity to find potential collaborators.
Presenters can also work on their presentations during Wednesday evening.
There may also be short 10-15 minute ‘lightning talks’ (With priority given to ‘hackable’ hardware / software usable in the GORF-a-thon)
Note: Each night (except Saturday) will have an opportunity for GORFers to give short lightning talks inspired by the presentations of the day or their own projects or experiences.
Welcome to GORF: What is GORF?
Participant presentations start
USING MIDI INTERFACES TO PLAY THE COMMODORE 64 AND APPLE IIC
SKYPE CALL: John Morris (Applesauce) will discuss his efforts to archive copy-protected software in a pristine state
LOGO: RIDING THE TURTLE FROM THE PAST TO THE FUTURE
Game night: Including video-game competitions
SKYPE CALL: Lane Roathe (id Software) will discuss his experiences as a game developer in the 1990s and beyond
Royal Park Computer Faire: Set up your gear and show it off! You can also sell items.
Retro-night out (costs are not included in ticket price)
Dinner @ 8-Bit Burger
Movie @ Melbourne Central (Avengers)
Drinks @ Bartronica and/or Pixel Alley
GORF-a-thon demonstrations / awards
Pack up and move on